Raywheel (WIP)
01/03/2026
I have been watching a lot of Tsoding's YouTube videos and have been impressed with what you can do with Raylib. So I thought I would give it a try myself.
I also thought it would be neat to write something in C and then compile in to WebAssembly.
This is also a bit of an elaborate joke with my colleagues (if you know, you know).
Note that it isn't finished, or even useful yet. But it will make for good water-cooler chat in the morning.
I am also trying to get better at sharing things online. It seems only fair given how much of a one-way street it has been for my entire life.
Some things I have been enjoying while working on this project:
- Minimalist setup of Vim + ctags
- Debugging with gdb
- 8-spaces indentation is easy on the eyes
- Raylib is really enjoyable to use (as advertised)
- Simple build system with Makefiles
- Compiling to WebAssembly with Emscripten "just worked"
- Tinkering with a simple project like this is just plain fun
I have an idea for my next project that will need Raylib, urge to abandon this one is rising... But I better get Raywheel to the point where it can actually be used for its intended purpose before I move on. Rising...
03/03/2026
Added drag and drop loading of "player data" and a button to show the results via clipboard.